Mortal Kombat Plus
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Esta é a list de todas as funções com links para os arquivos aos quais pertencem:
- a -
anima() :
anima_system.c
- c -
CLEAR_VDP() :
main.c
- d -
drawBackground() :
char_select_room.c
- e -
exit() :
char_select_room.c
- f -
freeScrollLine() :
char_select_room.c
- g -
getFighterBio() :
bio_textlines.c
- i -
initPalaceGatesRoom() :
palace_gates_room.c
initPlayer() :
char_select_room.c
initScrollLine() :
char_select_room.c
initSelectorSprite() :
char_select_room.c
inputSystem() :
input_system.c
- l -
loadBackground() :
press_start_room.c
loadBioScreen() :
intro_demo_room.c
loadBrainAtWorkScreen() :
intro_demo_room.c
loadGoroLivesScreen() :
intro_demo_room.c
loadMenu() :
press_start_room.c
loadMidwayTitleMKScreen() :
intro_demo_room.c
- m -
main() :
main.c
- p -
playCursor() :
char_select_room.c
playerSelectBlinkEffect() :
char_select_room.c
playerSelected() :
char_select_room.c
playerState() :
anima_system.c
playerState_Johnny() :
johnny.c
playerState_Kano() :
kano.c
playerState_LiuKang() :
liukang.c
playerState_Raiden() :
raiden.c
playerState_Reptile() :
reptile.c
playerState_Scorpion() :
scorpion.c
playerState_Sonya() :
sonya.c
playerState_SubZero() :
subzero.c
playMusic() :
char_select_room.c
processBonusStage() :
bonus_stage_room.c
processIntro() :
intro_demo_room.c
processPressStart() :
press_start_room.c
processSelecaoPersonagens() :
char_select_room.c
- r -
resetGraphicElements() :
main.c
revealBackground() :
char_select_room.c
- s -
saida() :
intro_demo_room.c
softClearPlane() :
intro_demo_room.c
- t -
typewriterEffect() :
typewriter_printer.c
typewriterWriteAllLines() :
typewriter_printer.c
- u -
updateSelector() :
char_select_room.c
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